Thursday, July 28, 2016

Commissions

I took a few sketch commissions and decided to put them up. The last one ended up a little muddy, but it was a dark character and I really shouldn't have tried to do that with sloppy cross-hatching.




Peachiest

The textures are a little bad, especially the fabric and hair, probably gotta practice working on textures more.

Tuesday, July 26, 2016

Peachier


The line art is practically done, now it's just a matter of varying the line thickness a bit more to put focus where it should be.

Monday, July 25, 2016

Peachy


Found something I think I'm gonna work on.

Ideas

Sometimes just the picking is difficult, so I'll have an idea for a character I might want to do, and then start working around to see if I like them or my work enough to take it further.

 I was mulling around with Rem from Re:Zero, still not dropped the idea, but it was proving to be pretty difficult.

Starting to work with the 3 Mario princesses. I like their varied personalities and subtly different design, but still pretty obviously different.

Thursday, July 21, 2016

GoGo!

This is about what the line art looks like before I start to block in colors. I don't have any shots of it, but when I'm deciding colors I like to use rough fast brushes to get an overall color scheme, make sure it's coordinated enough, before I start to mask in. Once masked though, minor tweaks are easy to make.

And it's finished! The file I use is massively larger than the picture itself, so I tend to just crop for individual use. For sites other than this blog, I use a slightly smaller resolution to make the picture fit within the frame of the site itself better. I've gotta start getting into making sure the ratios aren't different for each picture though, I think it would be better if it was uniform across every site and just the resolution changed.

Tuesday, July 19, 2016

Gogo progress

Just putting down some pictures to show how I end up at a pose to work on.

First I pick a character, I chose Gogo from Big Hero 6 this time, and then I started working on her face and rough proportions. Gogo was a bit difficult for me, so I pulled my sketchbook out and was doing more faces on paper before I moved on.


After the face is good enough, I start working on the body some more, playing around with ideas for poses and just practicing the proportions, seeing what looks good or not.

I ended up really liking the idea behind this pose right here, so I blew it up and started messing with things to get it accurate, I hash all this out before I go into either red-line or finalized line art, depending on how much information is clear by the time this is over. This is where I'm hoping to catch proportion problems and weird stuff, but that never seems to work out.

Snow White

Snow White picnic

Saturday, July 16, 2016

Esmeralda

First pic after pain in the ass moving, more to come.